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Top Questions

0 votes
1 answer
102 views

Rendering light balls: Where to do perspective calculations?

2 votes
1 answer
61 views

How does Unreal Engine 5's Lumen (most likely) implement reflections?

-1 votes
2 answers
59 views

How does one construct a 3D file format from pixels and vertices? [closed]

1 vote
1 answer
84 views

How to get the boundary of delaunay triangulation

1 vote
1 answer
58 views

How to compute discrete partial derivatives in 3D

0 votes
0 answers
58 views

Ray light color at distance

3 votes
0 answers
54 views

I need to implement a CPU Rasterizer but am unsure how to parallelize rasterization

5 votes
0 answers
38 views

Facetted look when using SampleBias

0 votes
0 answers
47 views

Having trouble rendering entire sphere

0 votes
1 answer
35 views

OpenGL get default depthbuffer

0 votes
1 answer
44 views

want bokeh blur with custom shapes

1 vote
0 answers
41 views

How to display real time 3-D orthogonal vector rotations?

0 votes
1 answer
40 views

Do GL compute shaders trigger TDR if they crash. Not just timeout?

1 vote
0 answers
40 views

Normal Map Under rotation Issue

1 vote
0 answers
38 views

How does changes in vertex data work?

1 vote
0 answers
35 views

Term confusion about volume scattering

1 vote
0 answers
33 views

how to fix this strange effect when editing image?

2 votes
0 answers
27 views

Optimized 3D rendering using dots and/or line segments of different sizes in Scratch

2 votes
0 answers
26 views

Fresnel and light reflection/refraction

0 votes
1 answer
23 views

Creating a UV Map for a 3D Cone

0 votes
0 answers
23 views

Possible options for 3D scanning an entire building, interior & exterior

0 votes
1 answer
22 views

Converting ACES ap0 color space into srgb?

0 votes
0 answers
21 views

What happens when we select lower resolutions on a high-resolution monitor?

0 votes
0 answers
19 views

OpenGL 3.0 is not supported by the OpenGL driver - RizomUV

0 votes
0 answers
16 views

undefined reference to `SDL_setRenderDrawColor'

0 votes
0 answers
13 views

How to get back project point cloud from rendered rgbd images by rgbd?


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