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1 answer
235 views

What is the PDF for path tracing in the paper "Learning the light transport the reinforced way

0 votes
1 answer
93 views

Keep constant number of visible circles in 3D animation

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1 answer
21 views

OpenGL get default depthbuffer

0 votes
1 answer
27 views

want bokeh blur with custom shapes

2 votes
1 answer
1k views

Feeding vertex data to a compute shader

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0 answers
8 views

What is the color space of Luminosity blend mode and other three blend modes that photoshop use , HSB HSL or LCH

3 votes
2 answers
74 views

cosine term in rendering equation

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1 answer
94 views

Rendering light balls: Where to do perspective calculations?

1 vote
0 answers
33 views

How does changes in vertex data work?

0 votes
0 answers
53 views

Ray light color at distance

3 votes
0 answers
49 views

I need to implement a CPU Rasterizer but am unsure how to parallelize rasterization

2 votes
3 answers
1k views

What is the algorithm used for phong shading normal interpolation?

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1 answer
19 views

Converting ACES ap0 color space into srgb?

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1 answer
45 views

How does Unreal Engine 5's Lumen (most likely) implement reflections?

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