Skip to main content
Share Your Experience: Take the 2024 Developer Survey

Explore our questions

5 votes
2 answers
2k views

Is it possible to store the plain buffer data in GLTF files?

2 votes
1 answer
3k views

ACES tonemapping confusion

2 votes
2 answers
819 views

OpenGL - Recreate position in viewspace from depth values

0 votes
1 answer
27 views

what technicalities involved in screenshot process? what is the dependency of screen properties in the screenshot of an image?

3 votes
1 answer
3k views

Correct way to set normal strength

0 votes
1 answer
18 views

Possible reason for buffer orphaning being faster than using glBufferSubdata even when changing the size of that data?

0 votes
0 answers
5 views

DrawArrayInstanced is not rendering what it should (OPENGL)

3 votes
1 answer
346 views

How does the Communication between Monitor and GPU work?

0 votes
1 answer
878 views

Ray-Marching: Rendering a Voxel Grid with Proper Normals

0 votes
1 answer
196 views

Can dxf Files Represent a Parametric Design?

0 votes
0 answers
9 views

Issues with vxgi implementation when rotating the camera

0 votes
1 answer
26 views

How to achieve smooth max of two coordinates in a shader

1 vote
1 answer
51 views

How to include SPIRV in a CMake project

1 vote
1 answer
577 views

Mimic shadertoy in WebGL

Browse more Questions