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2 votes

Why does the G1 term have a 2 in the numerator in Walter's formula, but not in Heitz's generalized formula?

Actually I just had to solve the following equation to find a solution, consistent with the presence of the "2" in the numerator: $\frac{1}{1+\Lambda (m)}=\frac{2}{1+\sqrt{1+\alpha ^{2}tan_{2}\theta_{...
wip's user avatar
  • 1,861
1 vote

How to clip multiple tiled textures to polygon in Webgl / opengl

Quick idea: render platforms color to screen quad render mesh and platforms to screen quad, but as a mask. For example mesh is white, rest is black. in another pass sample these textures and if mask ...
mdkdy's user avatar
  • 2,169

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