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As you have now mentionned that your computer can actually keep up (at 150 fps no less), I suspect you have a case of temporal aliasing. The problem is that 150 is not a multiple of 60. Let's say we look at one tenth of a second. That's 15 frames generated by your computer but only 6 can be shown on your screen. The frames you will see will probably be ...


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Humans dont really see anything beyond 20-25 fps. Even less is often sufficient animation at 12 frames a second work quite well too. So when you watch tv the fps of your image is 25-30, and yet you dont generally accuse of them being nonsmooth. Why do games require more? Well, because they are fast paced. There is generally a slight benefit from going to 30 ...


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