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6
votes
Why is eye-based ray tracing preferred over light-based ray tracing?
As you point out there is problems about which pixel on the camera to connect to. You probably wouldn't notice where you took the sample on an area light because generally the light is pretty uniform …
1
vote
Prove radiance contributions of deeper paths fade away
If you are asking whether:
$$
\int fr(...) cos\theta_1Le_1 > \int fr(...)cos\theta_1 fr(...)cos\theta_2 Le_2
$$
(simplified terms from the render equation you posted above), I don't think you could …