All Questions
5 questions
0
votes
1
answer
138
views
Microfacet BRDF artifacts
I've been trying to implement a microfacet specular BRDF based on the equations in Real Shading in UE4, but I'm getting weird ring-shaped artifacts in the highlights of rough surfaces:
Here's the ...
1
vote
0
answers
86
views
Questions about BRDF parameterization
Hi I'm trying to get a better understanding of the BRDF modeling. I only implemented naive diffuse(lambert), specular and microfacet BRDF before, but I don't have much experience in mixed BRDFs and ...
1
vote
1
answer
1k
views
How can I implement this BSDF?
I am trying to implement a path tracer, but I have some problem. The class Spectrum is color. I implemented a mirror material like this:
...
10
votes
4
answers
28k
views
What is the difference between glossy and specular reflection?
What is the difference between glossy and specular reflection?
What is their relations with BRDF?
7
votes
1
answer
652
views
What is the most physically accurate model of surface materials possible in computer graphics?
I am looking for theoretical and implemented models to represent surface materials in software that strives for physical accuracy.
Is BRDF really the best model? What alternatives are better? Why? ...