All Questions
5 questions
0
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155
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How to achieve higher FPS for my GPU pathtracer?
So I've written a GPU based pathtracer using OpenCL-GL interoperability. The system uses the Mega-Kernel Approach instead of a wavefront one as I was aiming it as an educational software for other ...
1
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0
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59
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Why cache working set per multiprocessor for texture memory in Nvidia has a variable size?
I saw it here https://docs.nvidia.com/cuda/cuda-c-programming-guide/index.html#features-and-technical-specifications__technical-specifications-per-compute-capability , I don't know if it also happens ...
1
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1
answer
685
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What framework shoud I use to implement the RAISR upscaling algorithm on the GPU?
I recently ran across the paper RAISR: Rapid and Accurate Image Super Resolution and thought it seemed like an interesting technique for scaling up images. However, I haven't seen any implementation ...
11
votes
1
answer
536
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What is my GPU waiting on?
I am writing an OpenCL program for use with my AMD Radeon HD 7800 series GPU. According to AMD's OpenCL programming guide, this generation of GPU has two hardware queues that can operate ...
19
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1
answer
6k
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Why is recursion forbidden in OpenCL?
I'd like to use OpenCL to accelerate rendering of raytraced images, but I notice that the Wikipedia page claims that recursion is forbidden in Open CL. Is this true? As I make extensive use of ...