What are ways to render high resolution screenshot from application?
Problem is I have to capture screenshot in higher resolution that it is present on screen. Resolution can be higher than 4K so making one big render target isn't option also rendering parts of scene and merging them will have artifacts in effects like
Are there any other options to do this?
Rendering is done with classic triangle rasterisation and it have to stay this way.
Screenshots are from game and saved in
Can't render to higher resolution because no everyone have enough
VRAM (it can be higer than 7680x4320)
I use standard
Tiled Deferred Rendering with