Recently, I want to use a roughness map to get better rendering results.
Most information on the internet is about the operation of 3D software.
So, how can I generate a roughness map of my own 3D mesh?
Recently, I want to use a roughness map to get better rendering results.
Most information on the internet is about the operation of 3D software.
So, how can I generate a roughness map of my own 3D mesh?
Most of the major photo/image editing software programs can be used to generate a roughness map. It is usually best just to search google with something like, "How to create a roughness map using xyz." Where xyz is photoshop or some other popular image editor. If you can narrow you question down a little with the software you have, or the images you have and how they are generated then it makes it easier to give a specific answer to your question.