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4 votes
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2D metaballs with marching squares and linear interpolation

I struggle do understand how linear interpolation works in the marching square rendering algorithm context. I created simple example in GDScript (Godot) of random floating metaballs to demonstrate th …
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  • 141
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2D metaballs with marching squares and linear interpolation

Thanks @realvictorprm I figured out how to properly adjust the code: extends Node2D class Blob: var pos_x var pos_y var radius var velocity func _init(x, y, r, v): pos_ …
Arsenius's user avatar
  • 141