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Extract visible vertices from a 3D geometry model
Let's assume we have a 3D model consisted of XYZ-formatted vertices (such as point cloud model). My problem is given the position and normal of camera or camera ...
1
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2
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Calculate normals from vertices
Assume you have a list of vertices and their connectivity information. (I.e you can find all the adjacent edges and faces to each vertex).
What is a good approach to calculate a normal from this ...