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Extract visible vertices from a 3D geometry model

Let's assume we have a 3D model consisted of XYZ-formatted vertices (such as point cloud model). My problem is given the position and normal of camera or camera ...
angel_30's user avatar
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1 vote
2 answers
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Calculate normals from vertices

Assume you have a list of vertices and their connectivity information. (I.e you can find all the adjacent edges and faces to each vertex). What is a good approach to calculate a normal from this ...
Makogan's user avatar
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