I'm looking for any way which enables me to quickly generate gltf files including the conversion of plain array buffers (vertex, index, color, etc.) into binary (bgltf, glb, bin) files.
I'm asking because it currently looks like there are only high level applications like Maya, Blender available which can do that or converters to indirectly write glTF from COLLADA.
Are there any way to generate binary gltf array buffers using low level / command line utilities?