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Results tagged with glsl
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user 8233
GLSL is the OpenGL shading language. Use this tag for questions which are specifically about shaders written in this language. For generic shader questions use [shader] instead.
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What's wrong with my computation of the intersection of a ray with a sphere
I am learning GLSL and trying to raytrace a sphere.
Here is a fragment shader. …
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What quad will fill the screen, which can be inverse-projection-view transformed to map to t...
I've been experimenting with raytracing using GLSL. I had success rendering a cube which encloses the object. …