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6
votes
Non Real Time Raytracing
One of the big ones is the use of constructive solid geometry rather than triangle meshes. Ray-triangle intersections are faster than almost any other ray-shape intersection, but it takes huge number …
4
votes
How can I make my ice cubes look real?
Two big ones you're missing:
Angle-dependent reflection. This is one possible cause of your "transparent in places and not in others" effect, and the most likely cause of the missing wetness.
Ice c …