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Questions specific to raytracing (as opposed to scanline rendering), the 3D graphics technique of intersecting rays from the camera with objects in the scene.

1 vote
2 answers
571 views

Inverted Normals in Raytracer

I am having the following issue. I am working on a ray tracer for school and I am trying to render a sphere where the radiance of a intersection point is the dot product of the ray direction and the n …
Yamahari's user avatar
  • 115
0 votes
1 answer
1k views

Perspective Raytracing

Given the up and focal vector of the perspective camera, the position of the camera and the vertical and horizontal opening angle of the FOV. How can I calculate a ray for given screen space coordinat …
Yamahari's user avatar
  • 115