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2 questions
5
votes
1
answer
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Where should I project a polygon corner when it is behind me?
I am creating a simple 3D engine as a learning project to get the hang on spherical trigonometry. I am using the following approach.
1. A model consists of a lot of triangular faces.
2. Each triangle ...
10
votes
1
answer
2k
views
Pipeline to create Voronoi Meshes
I would like to implement a Maya plugin (this question is independent from Maya) to create 3D Voronoi patterns, Something like
I just know that I have to start from point sampling (I implemented the ...