All Questions
2 questions
3
votes
0
answers
89
views
What is a good algorithm, and framework, to calculate centres of gravity or mass (cog)?
I'd like to take an photograph, subdivide it into a tesselation, either of squares, or (ideally), hexagons, and then find the centre of gravity (or, if you prefer, centre of mass) of each cell of the ...
0
votes
0
answers
44
views
AMD GPU specific triangles disappearing by subsequent draw calls in same frame
we have a Windows/DirectX11 2D Renderer that paints textured triangles to the screen from back to front. There is no face-culling or depth test activated.
Now on AMD GPUs it happens randomly that an ...