Skip to main content

All Questions

Filter by
Sorted by
Tagged with
1 vote
1 answer
292 views

How to use trackball for rotating an camera matrix in eye frame

I have a QOpenGLWidget where I use camera transformation matrix(4,4), FOV and vectors Position(4), Up(4), Forward(4). I also have an ArcBall which I can use. I managed to implement zoom and pan by ...
nocturne's user avatar
  • 111