I'm just starting to self-learn OpenGL. I have OpenGL A Primer (2nd edition) by Edward Angel and I found this useful site for setting up OpenGL with Visual Studio 2019 on Windows:
https://www.geeksforgeeks.org/how-to-setup-opengl-with-visual-studio-2019-on-windows-10/
I was able to get an example up and running HOWEVER, only by using a 32 bit configuration. The header file "glut.h" seems to specifically call out 32 bit libraries. Is it possible to use GLUT with 64 bit builds? I did some research and couldn't find an answer. It makes me wonder if GLUT is no longer supported or there is a newer version somewhere. The tutorial above points me to https://www.opengl.org/resources/libraries/glut/glut_downloads.php and it seems quite dated. The most relevant download appears to be glut37data.zip
Summary of questions:
- Are there GLUT headers/libs/dlls in 64 bit version for Windows? Where?
- Should I be using GLUT or has it been replaced with something better/newer?
Thanks!