First of all I have to say that I am really new in the world of Computer Graphics. I apologise if some of my questions may appear trivial. I am currently using a non-commercial ray tracing and physically based rendering software. I didn't have any problems with this until now : I have a scene where an .obj file representing a satellite is placed surrounded by a environment map light. Here is an exemple of my problem appearing on the solar pannels :
I have no idea where these strange forms could come from. I have to say that for this picture, the .obj file representating the solar pannel is a very simple parallelepiped. I also tried to suppress the other face of the object but nothing changed.
I saw this exchange (Cause of shadow acne) that could maybe be related to my problem, but if someone has an idea of what could be the cause, I would be happy to hear it!
Thank you to all and have a nice day.