Timeline for How do you interpolate UV mapping coords in a quad tessellation evaluation shader?
Current License: CC BY-SA 3.0
5 events
when toggle format | what | by | license | comment | |
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Aug 5, 2017 at 5:59 | vote | accept | scx | ||
Jul 29, 2017 at 17:27 | history | edited | scx | CC BY-SA 3.0 |
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Jul 29, 2017 at 17:27 | answer | added | scx | timeline score: 1 | |
Jul 29, 2017 at 17:11 | review | First posts | |||
Jul 30, 2017 at 18:56 | |||||
Jul 29, 2017 at 17:08 | history | asked | scx | CC BY-SA 3.0 |