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Using a shader that works like Phong, what would be the difference between painted Metal and plastic?

I seem to remember reading in books years ago, that I no longer have access to, the following:

  • Specular color for painted metal is same color as the paint.
  • Specular color for plastic is always white.
  • Ambient for metal should be darker than for plastic.

This also seems to correlate with what I see when I observe objects (in real world)

But I tried to verify this also by checking the Internet, and found conflicting versions, some said the complete opposite.

So what is true?

Using a shader that works like Phong, what would be the difference between painted Metal and plastic?

I seem to remember reading in books years ago, that I no longer have access to, the following:

  • Specular color for painted metal is same color as the paint.
  • Specular color for plastic is always white.
  • Ambient for metal should be darker than for plastic.

This also seems to correlate with what I see when I observe objects (in real world)

But I tried to verify this also by checking the Internet, and found conflicting versions, some said the complete opposite.

So what is true?

Using a shader that works like Phong, what would be the difference between painted Metal and plastic?

I seem to remember reading in books years ago, that I no longer have access to, the following:

  • Specular color for painted metal is same color as the paint.
  • Specular color for plastic is always white.
  • Ambient for metal should be darker than for plastic.

This also seems to correlate with what I see when I observe objects (in real world)

But I tried to verify this also by checking the Internet, and found conflicting versions, some said the complete opposite.

So what is true?

Source Link

Phong: Real-time rendering of Metal and Plastic Materials

Using a shader that works like Phong, what would be the difference between painted Metal and plastic?

I seem to remember reading in books years ago, that I no longer have access to, the following:

  • Specular color for painted metal is same color as the paint.
  • Specular color for plastic is always white.
  • Ambient for metal should be darker than for plastic.

This also seems to correlate with what I see when I observe objects (in real world)

But I tried to verify this also by checking the Internet, and found conflicting versions, some said the complete opposite.

So what is true?