Timeline for Identifying an openGL 3d model
Current License: CC BY-SA 4.0
5 events
when toggle format | what | by | license | comment | |
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Nov 11, 2022 at 23:49 | comment | added | Criticizing Israel not allowed | You're looking for a whole bunch of floating point numbers. Won't be in the tga files. Could be stored in text or binary. Most likely there is also a separate whole bunch of integers. Those are the two big things to identify. Vertex and index data | |
Nov 6, 2022 at 20:17 | answer | added | Kevin Macey | timeline score: 1 | |
Nov 4, 2022 at 1:34 | comment | added | Kevin Reid |
.tga is an image file format but .xml can contain all sorts of things and .dat is an extension for arbitrary binary data files, so there isn't a whole lot to go on here. Can you post a portion of the .xml file? That will give a lot more clues.
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S Nov 3, 2022 at 15:57 | review | First questions | |||
Nov 5, 2022 at 2:43 | |||||
S Nov 3, 2022 at 15:57 | history | asked | Hyperdex | CC BY-SA 4.0 |