Skip to main content
Search type Search syntax
Tags [tag]
Exact "words here"
Author user:1234
user:me (yours)
Score score:3 (3+)
score:0 (none)
Answers answers:3 (3+)
answers:0 (none)
isaccepted:yes
hasaccepted:no
inquestion:1234
Views views:250
Code code:"if (foo != bar)"
Sections title:apples
body:"apples oranges"
URL url:"*.example.com"
Saves in:saves
Status closed:yes
duplicate:no
migrated:no
wiki:no
Types is:question
is:answer
Exclude -[tag]
-apples
For more details on advanced search visit our help page
Results tagged with
Search options answers only not deleted user 6
2 votes

OpenGL back and front buffer - counting and adjusting the number of red pixels before displa...

I have tried doing glCear(GL_BACK_LEFT) between each iteration but it is not clearing, I'm wondering if I'm missing a line of code before the glClear, or if I'm calling it right. I think the proble …
Christian Rau's user avatar
4 votes
Accepted

GBuffer: Framebuffer with different texture format types?

You have a bit of a misunderstanding there. The paragraph you quoted doesn't actually say anything about framebuffer objects yet. It just talks about a single texture. While we usually understand a te …
Christian Rau's user avatar