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2
votes
OpenGL back and front buffer - counting and adjusting the number of red pixels before displa...
I have tried doing glCear(GL_BACK_LEFT) between each iteration but it is not clearing, I'm wondering if I'm missing a line of code before the glClear, or if I'm calling it right. I think the proble …
4
votes
Accepted
GBuffer: Framebuffer with different texture format types?
You have a bit of a misunderstanding there. The paragraph you quoted doesn't actually say anything about framebuffer objects yet. It just talks about a single texture. While we usually understand a te …