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Questions and problems dealing with three-dimensional space, including 3D meshes and other data structures, vector math, transformations, etc.

1 vote

3ds max: Z-fighting when working with Large Objects

FYI, the first answer is very close to explaining the causes of Z-fighting, or Z-flashing. It is about decimal places and it does relate to distance, or the simulation of distance. To understand what …
Rick Keller's user avatar