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Problems involving meshes and other geometry representations, and manipulating, transforming, or extracting information from them; algorithms for solving geometrical problems such as computing intersections, filling holes, triangulating a shape, etc.
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Given two non-intersecting polygons, how to determine which one is in front
I have two 3D polygons, and in both of them all vertices are coplanar. I set a viewing direction and transform the polygons into the coordinate system of the viewing direction, such that the x, y com …