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Problems involving meshes and other geometry representations, and manipulating, transforming, or extracting information from them; algorithms for solving geometrical problems such as computing intersections, filling holes, triangulating a shape, etc.

2 votes
Accepted

How to deform some mesh so that it fits along a spline curve?

I have no knowledge of the literature on the topic, but I did something very similar to what you're asking some time ago: I wanted to generate lathe meshes and bend them according to a spline. I think …
Julien Guertault's user avatar
4 votes
Accepted

Extract visible vertices from a 3D geometry model

Idea A: Draw an invisible mesh that will occlude the points we don't want. Create a mesh from the point cloud. Render that mesh to a depth buffer but not to the color buffer. Render the point cloud u …
Julien Guertault's user avatar