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Problems involving meshes and other geometry representations, and manipulating, transforming, or extracting information from them; algorithms for solving geometrical problems such as computing intersections, filling holes, triangulating a shape, etc.
2
votes
Accepted
How to deform some mesh so that it fits along a spline curve?
I have no knowledge of the literature on the topic, but I did something very similar to what you're asking some time ago: I wanted to generate lathe meshes and bend them according to a spline. I think …
4
votes
Accepted
Extract visible vertices from a 3D geometry model
Idea A:
Draw an invisible mesh that will occlude the points we don't want.
Create a mesh from the point cloud.
Render that mesh to a depth buffer but not to the color buffer.
Render the point cloud u …