Timeline for Difference betwen Rendering Equation, Lighting model, Ray Tracing, Global Illumination and Shadows?
Current License: CC BY-SA 4.0
7 events
when toggle format | what | by | license | comment | |
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Oct 16, 2019 at 17:09 | vote | accept | KeyC0de | ||
Oct 13, 2019 at 15:10 | review | Close votes | |||
Oct 28, 2019 at 3:05 | |||||
Oct 13, 2019 at 14:42 | comment | added | lightxbulb | @NicolBolas The question is literally "Difference betwen Rendering Equation, Lighting model, Ray Tracing, Global Illumination and Shadows?", I don't know why it got downvoted. Please reconsider upvoting it back up if you downvoted it. It's a good question, and one often not explained in many references and articles. | |
Oct 13, 2019 at 14:24 | answer | added | lightxbulb | timeline score: 6 | |
Oct 13, 2019 at 13:54 | comment | added | KeyC0de | @NicolBolas That's why I asked the question; to disambiguate the terminology. | |
Oct 13, 2019 at 13:29 | comment | added | Nicol Bolas | "I know what a lightning model does, eg Phong, Flat, Gouraud." And yet, those are not lighting models. They're ways of interpolating the normal across a surface. There is such a thing as the Phong lighting model, but that's distinct from Phong shading. "As far as I know both Ray Tracing and Global Illumination are just lighting models" These too are not lighting models. | |
Oct 13, 2019 at 11:39 | history | asked | KeyC0de | CC BY-SA 4.0 |