Skip to main content

Timeline for Unfold a 3D mesh to a 2D plane

Current License: CC BY-SA 4.0

3 events
when toggle format what by license comment
Apr 20, 2019 at 5:41 comment added Anima Hi, thank you for your response! The overlaps will/should be removed by an greedy algorithm I plan to implement later, but for now I just want to unfold it to get a better feeling of what is happening (so no blind programming needs to be done). I understand how I get to the 2D - triangle with your solution, but I'm not sure how I can "stick" the triangle together again with affine transformation, since here I lose all information of the real place of the triangle, do I?
Apr 19, 2019 at 10:20 review First posts
Apr 22, 2019 at 0:41
Apr 19, 2019 at 10:19 history answered giorgk CC BY-SA 4.0