Timeline for How do graphic engine developers debug their 3D graphics code?
Current License: CC BY-SA 4.0
5 events
when toggle format | what | by | license | comment | |
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Jun 7, 2018 at 21:39 | comment | added | joe_chip | I forgot about a link I wanted to include, about Unity3D's approach - I've edited my answer to include it. | |
Jun 7, 2018 at 21:37 | history | edited | joe_chip | CC BY-SA 4.0 |
added 191 characters in body
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Jun 7, 2018 at 2:11 | comment | added | Narrateur du chaos | Re: scene-testing, I'm currently using glTF sample scenes to test my engine; I might build more complex scenes at some point to test what's going wrong more finely. | |
Jun 7, 2018 at 2:07 | vote | accept | Narrateur du chaos | ||
Jun 6, 2018 at 22:31 | history | answered | joe_chip | CC BY-SA 4.0 |