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Jan 2, 2018 at 18:24 vote accept javier
Dec 26, 2017 at 21:00 comment added javier @DanHulme YEs, I was looking for an algorithm
Dec 23, 2017 at 22:17 answer added user1118321 timeline score: 1
Dec 23, 2017 at 9:41 history edited Dan Hulme CC BY-SA 3.0
The title should explain what the question is, to make it easier for others to find.
Dec 23, 2017 at 9:39 comment added Dan Hulme I've reopened your question now that you've clarified it a little, but to make sure you're not disappointed later, I'll say now: if you're looking for an existing piece of software that you can run your mesh through, we won't be able to help. If you're looking for an algorithm that you can use to write some software, we might be able to help.
Dec 23, 2017 at 9:38 history reopened Nathan Reed
Dan Hulme
Dec 22, 2017 at 19:04 comment added Nathan Reed To put it another way, you want to write code to "bake" the texture into vertex colors, so that the vertex colors approximate the original texture?
Dec 22, 2017 at 17:48 review Reopen votes
Dec 23, 2017 at 9:39
Dec 22, 2017 at 17:28 history edited javier CC BY-SA 3.0
I changed the formulation of my question since some people thought that I'm talking about art graphic.. I'm talking about 3D mesh processing
Dec 22, 2017 at 14:48 history closed Dan Hulme Not suitable for this site
Dec 22, 2017 at 14:10 review First posts
Dec 22, 2017 at 14:51
Dec 22, 2017 at 14:09 history asked javier CC BY-SA 3.0