Timeline for How to modify Perlin (not simplex) noise to create continental like terrain generation
Current License: CC BY-SA 3.0
7 events
when toggle format | what | by | license | comment | |
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Feb 4, 2020 at 16:41 | vote | accept | Makogan | ||
Sep 10, 2019 at 10:00 | comment | added | Derk Jan Speelman | I recommend using (Open)Simplex Noise instead of Perlin Noise, because you'll have 'integer slices' with Perlin Noise. Perlin (top) compared to OpenSimplex (bottom): i.sstatic.net/Rlib0.png | |
May 30, 2019 at 4:34 | answer | added | Châu | timeline score: 1 | |
Nov 11, 2017 at 20:41 | answer | added | Ryan1729 | timeline score: 1 | |
Nov 10, 2017 at 8:24 | answer | added | Julien Guertault | timeline score: 11 | |
Nov 10, 2017 at 7:44 | history | edited | Makogan | CC BY-SA 3.0 |
added 670 characters in body
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Nov 10, 2017 at 6:20 | history | asked | Makogan | CC BY-SA 3.0 |