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Jul 21, 2017 at 8:45 history edited Simon F CC BY-SA 3.0
minor improvements to text
Jul 21, 2017 at 8:42 comment added Simon F @Stefan Indeed. Texture aliasing is painful in multiple ways :-). There's a bit more on the subject here: computergraphics.stackexchange.com/questions/357/…
Jul 20, 2017 at 13:26 comment added Stefan Werner Mip mapping is also a good strategy to improve cache coherence in texture mapping.
Jul 20, 2017 at 13:20 history edited Simon F CC BY-SA 3.0
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Jul 20, 2017 at 8:59 history edited Simon F CC BY-SA 3.0
added 87 characters in body
Jul 20, 2017 at 8:49 history answered Simon F CC BY-SA 3.0