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May 29, 2017 at 13:52 comment added Tim Rolff Maybe you could also try to sample some randomly distributed points on the plane of the area light and then check it against your surface point.
May 28, 2017 at 17:00 comment added Tim Rolff Unfortunately, I do not know any method for arbitrary surfaces which works with simple raytracing because it's hard to tell if an point can see the plane or not, but depending on your case you might want to try a Monte Carlo method such as Distribution Ray Tracing.
May 28, 2017 at 14:10 comment added Arjan Singh Will try this method! Although, would you have any knowledge of how I can do it without approximating it with point lights?
May 28, 2017 at 13:33 history answered Tim Rolff CC BY-SA 3.0