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Jan 19, 2017 at 14:17 history edited Christian_B CC BY-SA 3.0
added 90 characters in body
Jan 16, 2017 at 7:26 comment added Christian_B @Nicol, Thanks for this hint! I forgot to mention, that you have to include the extension. I will edit my answer.
Jan 13, 2017 at 14:38 comment added Nicol Bolas "This index can be used in the Vertex Shader to set the Viewport to which the scene is rendered." No, it cannot. Well, not without the ARB_shader_viewport_layer_array extension, or the AMD equivalents. None of those are standard in GL 4.5. You are perhaps thinking of Geometry Shaders.
Jan 13, 2017 at 12:37 history answered Christian_B CC BY-SA 3.0