I have a skeleton (in asf/amc format http://research.cs.wisc.edu/graphics/Courses/cs-838-1999/Jeffasf/ASF-AMC.htmlamc format), from CMU's mocap databaseCMU's mocap database. I'm using python, no libraries yet. (blenderBlender in python mode doesn't work properly for this, AFAIK)as far as I know.)
I want to mirror the movement, swapping sides, assigning the right arm movement to the left arm and so inon.
The number of DOFdegrees of freedom for each joint is between 1 and 3, angles. Angles are stored in euler format, XYZ. All angles are local, relative to the parent bone.
Quite obviously, just renaming the objects (rhand<->lhand) doesn't work. Where do I start?