Timeline for Creating a gently moving 2D fog effect
Current License: CC BY-SA 3.0
7 events
when toggle format | what | by | license | comment | |
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Nov 4, 2021 at 22:03 | comment | added | moi | How does that work @JarkkoL | |
Sep 30, 2016 at 17:49 | vote | accept | aceslowman | ||
Sep 30, 2016 at 4:27 | comment | added | JarkkoL | You can animate the FBM noise also by scrolling the octave textures without the need for extra texture dimension. | |
Sep 30, 2016 at 1:43 | comment | added | Nathan Reed | @fluffological_studies Yeah, you do it by mixing multiple octaves of noise together. I added something to the answer about that. | |
Sep 30, 2016 at 1:42 | history | edited | Nathan Reed | CC BY-SA 3.0 |
added note about using octaves
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Sep 29, 2016 at 16:17 | comment | added | aceslowman | Great! Do you have any advice on how to begin changing the level of detail? | |
Sep 29, 2016 at 5:20 | history | answered | Nathan Reed | CC BY-SA 3.0 |