Timeline for What are Affine Transformations?
Current License: CC BY-SA 3.0
17 events
when toggle format | what | by | license | comment | |
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May 23, 2019 at 1:32 | comment | added | luser droog | I keep re-reading this every once in while and I can't quite tell, but I might have the skew transforms described wrongly. Skews are confusing. If anyone sees this and want to have a go at editing, please help clarify that part! | |
Feb 13, 2018 at 4:23 | vote | accept | luser droog | ||
May 23, 2017 at 12:39 | history | edited | CommunityBot |
replaced http://stackoverflow.com/ with https://stackoverflow.com/
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Oct 3, 2016 at 18:00 | history | edited | luser droog | CC BY-SA 3.0 |
add note for reflection under scaling
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Oct 2, 2016 at 4:29 | comment | added | user1118321 | It might also be worth mentioning that rigid body transforms are a subset of affine transforms, and affine transforms are a subset of perspective transforms. | |
Oct 1, 2016 at 23:16 | history | edited | luser droog | CC BY-SA 3.0 |
fix skew matrix
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S Nov 3, 2015 at 13:55 | history | edited | Martin Ender | CC BY-SA 3.0 |
mathjax it up
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S Nov 3, 2015 at 13:55 | history | suggested | ratchet freak | CC BY-SA 3.0 |
mathjax it up
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Nov 3, 2015 at 13:37 | review | Suggested edits | |||
S Nov 3, 2015 at 13:55 | |||||
Sep 6, 2015 at 16:13 | history | edited | luser droog | CC BY-SA 3.0 |
link to my underappreciated work
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Sep 2, 2015 at 3:02 | history | edited | luser droog | CC BY-SA 3.0 |
clarity
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Sep 2, 2015 at 2:50 | history | edited | luser droog | CC BY-SA 3.0 |
applicable to other shapes
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Sep 2, 2015 at 2:45 | comment | added | luser droog | @joojaa I made pictures! postscript sources | |
Sep 2, 2015 at 2:26 | history | edited | luser droog | CC BY-SA 3.0 |
add images
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Sep 1, 2015 at 7:54 | comment | added | joojaa | You could add some pictures. If you wont I will :P Also might be good to mention order in matrix and row/column orientation is arbitrary. And that rotations in 3d are not comutative. | |
Sep 1, 2015 at 6:08 | comment | added | ap_ | Great answer. You might want to add that one way to think about affine transforms is that they keep parallel lines parallel. Hence, scaling, rotation, translation, shear and combinations, count as affine. Perspective projection is an example of a non-affine transformation. | |
Sep 1, 2015 at 0:39 | history | answered | luser droog | CC BY-SA 3.0 |