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Timeline for What are Affine Transformations?

Current License: CC BY-SA 3.0

17 events
when toggle format what by license comment
May 23, 2019 at 1:32 comment added luser droog I keep re-reading this every once in while and I can't quite tell, but I might have the skew transforms described wrongly. Skews are confusing. If anyone sees this and want to have a go at editing, please help clarify that part!
Feb 13, 2018 at 4:23 vote accept luser droog
May 23, 2017 at 12:39 history edited CommunityBot
replaced http://stackoverflow.com/ with https://stackoverflow.com/
Oct 3, 2016 at 18:00 history edited luser droog CC BY-SA 3.0
add note for reflection under scaling
Oct 2, 2016 at 4:29 comment added user1118321 It might also be worth mentioning that rigid body transforms are a subset of affine transforms, and affine transforms are a subset of perspective transforms.
Oct 1, 2016 at 23:16 history edited luser droog CC BY-SA 3.0
fix skew matrix
S Nov 3, 2015 at 13:55 history edited Martin Ender CC BY-SA 3.0
mathjax it up
S Nov 3, 2015 at 13:55 history suggested ratchet freak CC BY-SA 3.0
mathjax it up
Nov 3, 2015 at 13:37 review Suggested edits
S Nov 3, 2015 at 13:55
Sep 6, 2015 at 16:13 history edited luser droog CC BY-SA 3.0
link to my underappreciated work
Sep 2, 2015 at 3:02 history edited luser droog CC BY-SA 3.0
clarity
Sep 2, 2015 at 2:50 history edited luser droog CC BY-SA 3.0
applicable to other shapes
Sep 2, 2015 at 2:45 comment added luser droog @joojaa I made pictures! postscript sources
Sep 2, 2015 at 2:26 history edited luser droog CC BY-SA 3.0
add images
Sep 1, 2015 at 7:54 comment added joojaa You could add some pictures. If you wont I will :P Also might be good to mention order in matrix and row/column orientation is arbitrary. And that rotations in 3d are not comutative.
Sep 1, 2015 at 6:08 comment added ap_ Great answer. You might want to add that one way to think about affine transforms is that they keep parallel lines parallel. Hence, scaling, rotation, translation, shear and combinations, count as affine. Perspective projection is an example of a non-affine transformation.
Sep 1, 2015 at 0:39 history answered luser droog CC BY-SA 3.0