Timeline for How to reduce the number of draw calls when rendering one object multiple times?
Current License: CC BY-SA 3.0
6 events
when toggle format | what | by | license | comment | |
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Aug 18, 2015 at 17:18 | vote | accept | Nero | ||
Aug 16, 2015 at 21:17 | comment | added | trichoplax is on Codidact now | Seems you were right... :) | |
Aug 16, 2015 at 18:37 | answer | added | glampert | timeline score: 8 | |
Aug 16, 2015 at 16:28 | comment | added | Nero | I know there is Instancing in OpenGL, that's why I also posted an answer here. But maybe there is also some other way to achieve the same result. | |
S Aug 16, 2015 at 16:26 | answer | added | Nero | timeline score: 4 | |
S Aug 16, 2015 at 16:26 | history | asked | Nero | CC BY-SA 3.0 |