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Timeline for How are hard and soft shadows cast?

Current License: CC BY-SA 3.0

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Apr 13, 2017 at 13:00 history edited CommunityBot
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May 3, 2016 at 19:09 comment added user2500 Soft shadows with shadow volumes makes me think of Instant Radiosity - essentially approximate area light sources as multiple point light sources and accumulate the results. Many shadow (100+) passes are doable in real time on a modern GPU with stacked memory if the shadow casting geometry can be limited.
May 3, 2016 at 14:56 comment added trichoplax is on Codidact now I'd upvote if there was also an example of a (possibly unrelated) soft shadow technique for contrast, as part of the question was what is the difference between them.
May 3, 2016 at 3:27 history answered glampert CC BY-SA 3.0