Well, ImI'm programming on mac (I really like it because the well, the terminal)a Mac and I'm learning openglOpenGL in the lib glfwlibrary GLFW. The
My problem is that mac has until themy Mac supports OpenGL up to version 4.1 of opengl, but when I try to compile the shaders with version 410
it says ERROR: 0:1: '' : version '410' is not supported
. So
How do I would like to know how to set the version that glfwGLFW should use.?