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How to set the GLFW openglOpenGL target?

Well, ImI'm programming on mac (I really like it because the well, the terminal)a Mac and I'm learning openglOpenGL in the lib glfwlibrary GLFW. The

My problem is that mac has until themy Mac supports OpenGL up to version 4.1 of opengl, but when I try to compile the shaders with version 410 it says ERROR: 0:1: '' : version '410' is not supported. So

How do I would like to know how to set the version that glfwGLFW should use.?

How to set the GLFW opengl target?

Well, Im programming on mac (I really like it because the well, the terminal) and I'm learning opengl in the lib glfw. The problem is that mac has until the version 4.1 of opengl, but when I try to compile the shaders with version 410 it says ERROR: 0:1: '' : version '410' is not supported. So I would like to know how to set the version that glfw should use.

How to set the GLFW OpenGL target?

I'm programming on a Mac and I'm learning OpenGL in the library GLFW.

My problem is that my Mac supports OpenGL up to version 4.1, but when I try to compile the shaders with version 410 it says ERROR: 0:1: '' : version '410' is not supported.

How do I set the version that GLFW should use?

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How to set the GLFW opengl target?

Well, Im programming on mac (I really like it because the well, the terminal) and I'm learning opengl in the lib glfw. The problem is that mac has until the version 4.1 of opengl, but when I try to compile the shaders with version 410 it says ERROR: 0:1: '' : version '410' is not supported. So I would like to know how to set the version that glfw should use.