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Dec 15, 2020 at 2:41 comment added pmw1234 Consider treating a "swarm" as a single unit, when swarms merge; merge them into a single swarm, when a loner wanders off to far, it becomes a "swarm" of one. This works best if the swarms tend to be cohesive and the loners tend to be rare. There is a lot of neat ways of playing with the "swarm is a single unit" like allowing members to switch swarms only when they are in contact with each other, the list goes on and on.
Dec 14, 2020 at 4:45 answer added Tara timeline score: 2
Aug 20, 2015 at 17:53 vote accept trichoplax is on Codidact now
Aug 9, 2015 at 23:50 answer added John Calsbeek timeline score: 5
Aug 9, 2015 at 23:32 comment added trichoplax is on Codidact now @JohnCalsbeek I've edited to clarify - thanks for pointing out my inadvertent restriction.
Aug 9, 2015 at 23:32 history edited trichoplax is on Codidact now CC BY-SA 3.0
Clarification following query
Aug 9, 2015 at 23:26 answer added Ecir Hana timeline score: 3
Aug 9, 2015 at 23:19 comment added John Calsbeek Are you intentionally restricting the question to bounding volume hierarchies, or are you open to other forms of spatial partitioning?
Aug 9, 2015 at 23:11 history asked trichoplax is on Codidact now CC BY-SA 3.0