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Apr 18 at 7:21 comment added Tare I'm not entirely sure if this is the correct place to ask the question. You can simulate water in some or all of its parts (e.g. the main body, the waves, the foam that builds on top / at edges). You can simulate light transport through water (in which case this is certainly the right place to ask!) or you can try to just model something and throw it into an engine (in which case, I'd argue you should ask more design oriented people). In general the question is a bit loaded and too broad. You may start here as an example: youtube.com/watch?v=fyMhOi1eQ_s and then go to finer details
Apr 17 at 19:39 history edited M.N.Raia CC BY-SA 4.0
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Apr 17 at 19:19 history edited M.N.Raia CC BY-SA 4.0
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S Apr 17 at 16:42 review First questions
Apr 23 at 21:45
S Apr 17 at 16:42 history asked M.N.Raia CC BY-SA 4.0