Timeline for Random spaces between textures
Current License: CC BY-SA 4.0
14 events
when toggle format | what | by | license | comment | |
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Oct 17 at 12:05 | history | bumped | CommunityBot | This question has answers that may be good or bad; the system has marked it active so that they can be reviewed. | |
Jun 19 at 12:02 | history | bumped | CommunityBot | This question has answers that may be good or bad; the system has marked it active so that they can be reviewed. | |
Feb 20 at 11:09 | history | bumped | CommunityBot | This question has answers that may be good or bad; the system has marked it active so that they can be reviewed. | |
Oct 23, 2023 at 11:06 | history | bumped | CommunityBot | This question has answers that may be good or bad; the system has marked it active so that they can be reviewed. | |
Sep 25, 2023 at 7:29 | comment | added | wychmaster♦ |
Since you are using floats (f32 ), I would suggest that you round all resulting numbers up (ceil function) and see if that makes a difference. Another usual (and better) trick is to add "a half-pixel" size and then use the default rounding function.
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Sep 23, 2023 at 10:12 | answer | added | Josef Blažek | timeline score: 0 | |
Sep 23, 2023 at 8:34 | comment | added | Josef Blažek | It also occurs horizontally. The player is just not far enough from the world center on a Y axis to see it. | |
Sep 22, 2023 at 7:46 | comment | added | Thomas | Does this problem occur only vertically? If so, please check if your tile has the same number of pixels in x and y direction. At the moment I would say that the number of pixels in x-direction is smaller than the number of pixels in y-direction. | |
Sep 21, 2023 at 17:18 | history | edited | Josef Blažek | CC BY-SA 4.0 |
added 83 characters in body
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Sep 21, 2023 at 16:58 | comment | added | Josef Blažek | Oh, sorry. It's already there. | |
Sep 21, 2023 at 16:57 | history | edited | Josef Blažek | CC BY-SA 4.0 |
added code
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Sep 21, 2023 at 10:14 | comment | added | Thomas | can you discribe how you calculate the positions of your tiles? Maybe code would help to understand what happens | |
S Sep 20, 2023 at 19:10 | review | First questions | |||
Sep 25, 2023 at 7:29 | |||||
S Sep 20, 2023 at 19:10 | history | asked | Josef Blažek | CC BY-SA 4.0 |