Timeline for bilateral filter in vulkan
Current License: CC BY-SA 4.0
3 events
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Aug 22, 2022 at 19:53 | comment | added | David | The code for the compute shader is not too different from the fragment shader. However, Lilyliyren, you should open a different question about how you can add a compute shader after fragment shader in Vulkan. It goes beyond the original question you posted here. Please, vote the answer if you consider it useful inside the context of the original question. | |
Aug 18, 2022 at 7:43 | comment | added | Lilylilyren | I wonder how I can add a cs after fs in my pipeline. I want to implement bilateral filtering in the compute shader. | |
Aug 16, 2022 at 15:57 | history | answered | David | CC BY-SA 4.0 |