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Makogan
  • Member for 5 years, 11 months
  • Last seen this week
0 votes
1 answer
104 views

Stylized math like rendering?

0 votes
1 answer
392 views

Screen Space anti aliasing?

0 votes
1 answer
63 views

Moving a vertex through the cursor

0 votes
1 answer
41 views

Computing heat diffusion creates weird results

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0 answers
45 views

Offsetting value in shader causes unexpected/wrong logic

0 votes
2 answers
288 views

How to avoid curvature artifact in raytracer?

0 votes
1 answer
437 views

What's a simple way to find connected components in a mesh?

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0 answers
86 views

How to delete a face using open mesh?

0 votes
1 answer
42 views

In place sorting of a half edge DS?

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0 answers
13 views

Appending animations of different rigs?

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0 answers
43 views

Getting something close to the convex full of SDFs using CSG operations

0 votes
2 answers
97 views

How do algorithmic botany algorithms generate their plant geometry from a skeleton?

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0 answers
40 views

Robust convex hull in 3D?

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0 answers
21 views

Meshing a set of boundaries?

0 votes
1 answer
23 views

How to measure distortion of a parametrization?

0 votes
1 answer
76 views

Faring a region of a mesh connecting two curves

-1 votes
2 answers
34 views

Finding vertices of a polytope?

-1 votes
2 answers
244 views

What is a list of common, cheap, real time rendering algorithms?

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