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Makogan
  • Member for 6 years, 9 months
  • Last seen this week
0 votes
1 answer
146 views

Is the laplacian operator for meshes just the sum of the differences of neighbouring vertices?

0 votes
1 answer
110 views

Stylized math like rendering?

0 votes
1 answer
454 views

Screen Space anti aliasing?

0 votes
1 answer
66 views

Moving a vertex through the cursor

0 votes
1 answer
41 views

Computing heat diffusion creates weird results

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0 answers
55 views

Offsetting value in shader causes unexpected/wrong logic

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2 answers
405 views

How to avoid curvature artifact in raytracer?

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0 answers
52 views

Getting something close to the convex full of SDFs using CSG operations

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1 answer
710 views

What's a simple way to find connected components in a mesh?

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0 answers
98 views

How to delete a face using open mesh?

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1 answer
48 views

In place sorting of a half edge DS?

0 votes
1 answer
114 views

Extrapolating geometry across a triangle mesh?

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2 answers
142 views

How do algorithmic botany algorithms generate their plant geometry from a skeleton?

0 votes
2 answers
45 views

Finding vertices of a polytope?

0 votes
1 answer
38 views

How to measure distortion of a parametrization?

0 votes
1 answer
84 views

Faring a region of a mesh connecting two curves

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0 answers
20 views

How is re projection usually implemented in remeshing?

-1 votes
2 answers
275 views

What is a list of common, cheap, real time rendering algorithms?

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