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Makogan
  • Member for 6 years, 8 months
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1 vote
1 answer
812 views

How to handle Half edge boundary edge iteration from vertex?

1 vote
0 answers
96 views

How to eliminate line aliasing in an object made of cubes?

1 vote
1 answer
175 views

How does the Lane Riesenfeld algorithm work?

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0 answers
40 views

Program to visualize geodesics and linear projection of an ellipsoid simultaneously

1 vote
1 answer
120 views

Can you avoid querying for a texture location in OpenGL?

1 vote
0 answers
543 views

How to properly modify a ray in a raytracer to achieve camera rotation

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0 answers
42 views

How are non-triangular wavefront meshes handled?

1 vote
0 answers
40 views

Proper design of data structure to store wavefront file information?

1 vote
1 answer
3k views

How do you load multiple textures into an array texture with OpenGL?

1 vote
2 answers
343 views

How to assign a texture to a single entry of a texture array?

1 vote
0 answers
104 views

Handling varying texture sizes in an array texture

1 vote
1 answer
462 views

Understanding material .mtl files

1 vote
0 answers
819 views

How exactly do soft shadows get generated using a voxel cone tracing rendering technique?

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0 answers
336 views

Voxel cone tracing artifacts (what causes them and how to solve them)?

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0 answers
265 views

Changing coordinate system from texelFetch to textureLod is breaking the algebra

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0 answers
174 views

Hard edges appearing in voxel cone tracing (how to remove them?)

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0 answers
48 views

How to apply SSRT to an existing image with associated depth map?

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1 answer
75 views

Is there any free software to visualize a texture mapped to a sphere? [closed]

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1 answer
533 views

How to use shadow mapping and deferred rendering to create a large amount of lights?

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1 answer
85 views

kinematics and dynamics of a sphere in a spring mass system?

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0 answers
156 views

How to guarantee rasterization of triangles in a voxel representation

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1 answer
879 views

What is the typical use case for rendering to an image through imageStore?

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0 answers
128 views

Loop subdivision, certain areas converging towards degenerate geometry

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1 answer
157 views

How do you compute the winding number of a closed poly curve?

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1 answer
627 views

Reading thesis on cone tracing, did the author make a mistake?

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0 answers
51 views

How to ensure that the raytrcing coordinate system is teh same as the projection one?

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1 answer
833 views

Self intersection artifacts in 3D image raytracing

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0 answers
60 views

MMP Geodesic algorithm I need clarification

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1 answer
62 views

Fast and exact Geodesics on meshes, Backtracking confusion

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0 answers
52 views

Are there algorithms besides Canny edge detection that can create consistent width edges?