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Andrew Wilson's user avatar
Andrew Wilson's user avatar
Andrew Wilson's user avatar
Andrew Wilson
  • Member for 8 years, 10 months
  • Last seen more than a month ago
8 votes
1 answer
6k views

Perspective Correct Texture Mapping

4 votes
1 answer
5k views

DirectX 12 Constant Buffer Binding

5 votes
1 answer
1k views

Dx12 Vertex Buffer incorrect

7 votes
1 answer
1k views

Subsurface Scattering Without Rays?

8 votes
1 answer
916 views

DirectX12 CbvHeap

5 votes
1 answer
257 views

How to get polygon coordinates in screen space

0 votes
1 answer
241 views

How to generate a 2d histogram?

8 votes
2 answers
152 views

Overlaying graphics on particle simulation

0 votes
0 answers
65 views

Specular Highlight Gray When Behind Model