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AnnoyinC
  • Member for 5 years
  • Last seen more than a month ago
1 vote
3 answers
1k views

What is the algorithm used for phong shading normal interpolation?

4 votes
4 answers
1k views

Why isn't rasterization combined with raytracing more often?

0 votes
1 answer
605 views

Feeding acceleration structure to the GPU then raytracing it in a compute shader?

2 votes
1 answer
466 views

Rasterizing spheres?

1 vote
2 answers
336 views

How are colors really mixed?

1 vote
1 answer
269 views

Rendering a particle system as a smooth blob

4 votes
2 answers
266 views

"whiteness" in center of bright colored lights - what is it called?

2 votes
1 answer
159 views

How to handle quads?

0 votes
0 answers
66 views

Temporal anti-alliasing breaks the entire image