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AnnoyinC
  • Member for 3 years, 10 months
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4 votes
4 answers
928 views

Why isn't rasterization combined with raytracing more often?

2 votes
3 answers
1k views

What is the algorithm used for phong shading normal interpolation?

2 votes
1 answer
98 views

How to handle quads?

2 votes
1 answer
357 views

Rasterizing spheres?

2 votes
2 answers
158 views

"whiteness" in center of bright colored lights - what is it called?

1 vote
2 answers
313 views

How are colors really mixed?

1 vote
1 answer
183 views

Rendering a particle system as a smooth blob

0 votes
1 answer
467 views

Feeding acceleration structure to the GPU then raytracing it in a compute shader?

0 votes
0 answers
61 views

Temporal anti-alliasing breaks the entire image

0 votes
0 answers
60 views

Real Time 3D Voronoi Shattering